Fallout Preppers Part 3: Post-Apocalypse
Admittedly, the original intent of this post was to speak on the finer points of what we knew of the game prior to the launch. However, all the major outlets were covering it in their own way, Some of them even , prior to the B.E.T.A., were simply offering up what they both knew, and what their predictions were regarding the game they had yet to play. Following the Greenbrier Hotel event held by Bethesda, opinions began to form rather quickly…and not many of them were favorable.
Fallout 76 is the online multiplayer version of Fallout 4, but takes place in the lovingly crafted West Virginia universe, named Appalachia. You can team up with up to 3 of your friends, and the world will hold 28-32 additional players. Any human you see, at least as of the time of this writing, will be another player. You can team up, attack, or just ignore each other as you see fit. The choice is yours. And that, is a very abridged version of the games basic concept. It is always online, there is no means to play the game offline, no matter your desire to do so. But that is just fine with me. When playing not on a team (as I am oft to do, given my early morning gaming times) gives me the experience much like I would receive when playing, say, Fallout 4, without all the pesky NPCs telling me they need me to check in on a Settlement every 5 minutes (I’m looking at you Preston Garvey). But the option of being able to play with my friends offers a whole new and much more challenging experience.
In the time I have played since the launch on November 14, 2018, I have only been disconnected unexpectedly from the server once. I have experienced some lag, but that ended up being with my computer, since I use the Xbox app to pass through and record the video. I do, however, plan to just stream to Mixer and download the VOD when needed for my YouTube channel. But the game is open, and vast, and beautiful. Each region offers different landscapes with different inhabiting creatures that honestly, leave me breathless. The Bethesda team took a great deal of care in crafting this world for us to work, live, breathe, and rebuild.
However, it is not for everyone. And the best part of it not being for everyone? It’s ok that it is not for everyone. Hell, Red Dead Redemption II, Assassin’s Creed Odyssey, and any other game having been released are all the same in one key area, they will have fans, and they will have people who don’t like it. The difference I am seeing here though is that I don’t hear as much vehement hate for a lot of other games being spewed in their direction. Fallout 76 on the other hand, has been a target, if I do say so myself. I understand the desire to voice one’s opinion. In fact, I have at one point in my life fought to defend such a right, but to blatantly attack a game based on the opinions of others without giving it a fair shot, is just not how a gaming community should behave. Look at the reviews on MetaCritic…go ahead, read through some of the comments people have left, and tell me if they all seem to have played the game before writing a hate filled post.
The beauty of gaming is that everyone can come to their own conclusion with their likes and preferences. Not everyone has to like the same things, if they did, we would only have one game, and everyone would play it. Which, to me, sounds quite boring. So you may not agree that Fallout 76 is fun to play, and that it’s beautiful, it may not even be the single-player iteration that you were hoping for, but that doesn’t mean that no one likes it, or that those who do are wrong.
With that, we will end, but I would like to see some comments about your thoughts. Both on Fallout 76, and even in general for the gaming community and how we respond to titles we are not wholly on-board to play. Do you like Fallout 76? Have you tried it and don’t find it to your liking? Regardless of your opinions, I thank you all for taking the time to read, and I hope that you find your go-to game. I, for one, will be found wandering the wastes.